From cf9f4f67ddf5869a99a231092d035b2bf4e2a2f0 Mon Sep 17 00:00:00 2001
From: bunnei <bunneidev@gmail.com>
Date: Fri, 26 May 2023 22:19:36 -0700
Subject: [PATCH] video_core: vk_rasterizer: Decrease draw dispatch count for
 Android.

---
 src/video_core/renderer_vulkan/vk_rasterizer.cpp | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 4f2346a50..84e3a30cc 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -757,7 +757,11 @@ void RasterizerVulkan::LoadDiskResources(u64 title_id, std::stop_token stop_load
 }
 
 void RasterizerVulkan::FlushWork() {
+#ifdef ANDROID
+    static constexpr u32 DRAWS_TO_DISPATCH = 1024;
+#else
     static constexpr u32 DRAWS_TO_DISPATCH = 4096;
+#endif // ANDROID
 
     // Only check multiples of 8 draws
     static_assert(DRAWS_TO_DISPATCH % 8 == 0);