From 594ea29015c8fe8ebd93acad0aa3572799c3a896 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Tue, 20 Jul 2021 03:13:51 -0300
Subject: [PATCH] cmake: Remove unused code in GenerateSCMRev.cmake

Remove shader code hash generation code as it's no longer used.
---
 CMakeModules/GenerateSCMRev.cmake | 13 ++-----------
 1 file changed, 2 insertions(+), 11 deletions(-)

diff --git a/CMakeModules/GenerateSCMRev.cmake b/CMakeModules/GenerateSCMRev.cmake
index 77358768e..43ca730ec 100644
--- a/CMakeModules/GenerateSCMRev.cmake
+++ b/CMakeModules/GenerateSCMRev.cmake
@@ -48,15 +48,6 @@ if (BUILD_REPOSITORY)
   endif()
 endif()
 
-# The variable SRC_DIR must be passed into the script (since it uses the current build directory for all values of CMAKE_*_DIR)
-set(VIDEO_CORE "${SRC_DIR}/src/video_core")
-set(HASH_FILES
-    # ...
-)
-set(COMBINED "")
-foreach (F IN LISTS HASH_FILES)
-    file(READ ${F} TMP)
-    set(COMBINED "${COMBINED}${TMP}")
-endforeach()
-string(MD5 SHADER_CACHE_VERSION "${COMBINED}")
+# The variable SRC_DIR must be passed into the script
+# (since it uses the current build directory for all values of CMAKE_*_DIR)
 configure_file("${SRC_DIR}/src/common/scm_rev.cpp.in" "scm_rev.cpp" @ONLY)